


The BioShock games are not known for high-speed action, so you'll be just find relying on the Switch sticks for aiming. One thing notably absent is the motion controls that were found in the Borderlands collection on Switch, but given its shoddy implementation in that game, it might actually be a good thing.

These games look excellent in both docked and handheld mode and have carried over some of the heavier visual features like screen space reflections, dynamic shadows, and physics. However, the relatively slow pace of the action is unscathed by the lower framerate, and the graphical conversion is clean enough to justify the hit. So what's the difference compared to other platforms? For one thing the collection is locked at 30 frames per second, compared to the 60 frames on PC, PS4, and Xbox One.
